Tuesday, February 03, 2009
Long Weekend
Travel:
I got a speeding ticket just outside of Ritzville. The officer was very polite; I didn’t try to explain anything. I knew I was guilty, I knew he’d caught me. On a whole, the experience was pleasant enough, aside from the bill at the end.
It snowed while we were at the birthday / Super Bowl party, which added some adventure for the five mile drive back to Colville. I got to practice my snow skills, and realized that my motorcycle experience has helped develop my sense of angles and friction. I had to double back at one point, because I slide through the intersection I was supposed to turn at. Overall, it wasn’t a sweat though.
The lingering snow kept me cautious from Colville to Spokane, but didn’t hinder much. It probably did contribute, however, to a hole in my rental car’s tire. The car had a little light that warned me of low tire pressure, and I heard the hissing when I stopped for supplies.
As we’ve all probably noticed, pay phones are becoming rare; what’s even rarer are phone books. It was easy to get instructions with a phone call or two, but 411 left me on hold for quite awhile, and I was very much at their mercy. Then I had to call the tire place for directions. All while the air continued to hiss out of the tire. I did kind of wish I had a more advanced cel phone. Google Maps sure would have been handy.
Gaming:
We played a very odd and super fun game of BSG. Humans won, and the player with Tom Zarek was President, Admiral and the only human not in the brig at the game’s end. If the Cylon player had been more familiar with the game, the outcome may have changed. I am sure, however, that my strategy of early jumps, with dice adjusting cards, and Helo’s re-roll ability is the key to success. The game took nearly four hours; I think it could take less time with all experienced players. It always takes four hours with newbies though.
The next night we played a hand of Space Munchkin. This game took about an hour and was also lots of fun.
Alcohol:
We went out for beers and dinner the first night, but then pretty much quit drinking. Even though we were up late, no one suffered from a hangover, and no one was really ‘drunk.’ We didn’t have any alcohol at the Super Bowl / Birthday Party. While I can hardly imagine not drinking for my birthday, our fun was not at all impinged. After all, there was a puppy... and football. How we’ve changed…
Duration:
Two nights and two days seem just about right. I would have liked a few more hours on that first day, but I had to get my long run in, and the travel (see above) takes several hours.
Thursday, January 15, 2009
BSG, the Obsession
I also picked up the BSG soundtracks that were missing from my collection; they all now live happily in my iPod. We also have a some folks coming over to play the board game (of which I’ve written previously) on Saturday – let me tell you, trying to fill up all six slots for that game is trickier than it sounds. I have a long list of folks who have expressed clear interest, but I can’t invite them all. I only have the one board. Naturally, I’ve received a handful of varying degrees of ‘tenatively yes’ responses as well. Juggling all this reminds me of trying to staff a restaurant or something. It’s all very complicated.
As I re-watch the first half of season four over a short amount of time, I’m reminded of Return of the King. Both have a lot of ground to cover in a relatively short amount of time. Neither is prepared to hold anything back when it’s all said and done. This leads to fluid storytelling that drifts from the kind of focused narrative we’ve come to expect. While each episode does have a beginning middle and end, one leads directly into the next. None are truly self contained.
This all works better when you watch them consecutively, with little break in between.
I also realize now that I may have been a little drunk during my first viewing: the accompanying whiskey is part of the experience for me. Trying to keep up with Tigh or Adama has gotten me into trouble before... (well, the red wine I had with dinner earlier that evening also had something to do with it).
It also occurred to me that I’m every bit as obsessed with BSG now as I was with Star Wars from 1979 to 1995, or Twin Peaks from ’95ish – ’97ish (that was an all video experience). It’s fun!
Monday, December 22, 2008
BSG the Board Game; Humans Win!
Monday, November 24, 2008
Battlestar Galactica, the Board Game
By the end of the hour long demo, I’d fallen in love. Unfortunately, aside from about 300 copies between Gen-Con and PAX, the game hadn’t really been released yet. October, they said.
October came, I asked my game shop to hold a copy for me, but the game didn’t arrive. I even scheduled a party with some of my closest friends for mid November.
Finally, on November 11th (Veteran’s Day), four days before my party, the Fantasy Flight website announced the game’s release. I called my normal game shop: no luck. Their games arrive on Friday. That was okay, I thought. The party was scheduled for Saturday.
I stopped in on Friday, and they hadn’t received the game: it was looking bleak for Saturday’s event. We might wind up playing Munchkin, I thought.
I hadn’t quite given up home, however, and earlyish Saturday, I got my phone, sat down at the computer, and started calling game stores. I’d already scouted Borders and Barnes and Noble; both had board games, but neither could help me.
Immediately, I struck gold: Gary’s Games in Greenwood had a copy. Yes, she would hold it, yes it may be the last copy. Please bring cash because our machine is broken.
After a few stop hunt to find some soundtrack accompaniment (I’d resisted the day prior because of the theme’s uncertainty), I returned home around 3 p.m.; I had just enough time to glance at the rules before guests started to arrive.
The game has many elements and can be confusing to new players. No single element is particularly complex, and for the most part, a player doesn’t need to know the details of each piece.
Early in our inaugural game, we discovered the first Cylon. That’s when it started getting good. We had strong suspicions about the second, but had some trouble getting her into the brig. She proclaimed her innocence, but then, any sleeper Cylon would plead innocent.
With both suspected Cylons (Baltar and Helo) in the brig, we reached the half way point; by rule Boomer was sent to the brig. Otherwise, space was quiet; unfortunately we weren’t spooling our FTL very quickly, but we saw no cause for alarm.
We freed Boomer, and by a twist of fate, Tyrol was thereafter imprisoned. That’s when the dirty Cylon spy struck: it was Boomer, and we had freed her. Through her dirty machinations, my character, Saul Tigh (the commander of the fleet) was imprisoned as well. At this point, every character aboard Galactica was in the brig. Lucky for us, Laura Roslin was on Colonial One. Helo was righteously indignant.
Even though I was on the wrong end of it, this was a moment of pure gaming beauty. My team, the human team, thought we had control, and suddenly BAM! virtually everyone was in the brig.
A few turns later, the brig was empty. Baltar left Galactica to join his partner in the Cylon fleet, and the rest of us were pardoned. Slowly, the fleet jumped closer to Kobol, as our resources dwindled.
We reached a point where the FTL was nearly ready; on my turn I would take us home; I would lead us to victory.
That’s when Baltar struck again: there was an explosion in our food stores. It was worse than a crisis. It was, the end. The human fleet starved in space, mere moments from freedom.
I had heard that it was difficult for the humans to win; at first I didn’t believe it. We seemed to be cruising along with little difficulty. However, now I understand. We had even overlooked a few rules and strategies that may have helped the Cylons even more: we didn’t know to launch Raiders during their activation step, if none were on the board, and Baltar probably would have been better off if he’d joined the Cylon fleet sooner.
I also forgot to abdicate military control of the fleet when I was thrown in the brig, but that probably didn’t affect the game’s outcome.
Next time, I want to play a pilot, or the president. Next time, maybe I’ll get to be a Cylon...
Saturday, August 30, 2008
PAX 2008
There were many many systems set up for demo play. All the big dealers (EA, Blizzard, Bungie etc...) had either consoles or PC's with high def monitors littered around, loaded with the newest upcoming games.
These spots were awfully crowded, so I generally stayed away. I did play some of the Penny Arcade game. I tried to load the demo online when it was first released, but my computer won't handle it. The game itself was pretty sweet, but I was most impressed by the monitor. I had suspicions that a high quality, high definition screen would be the first big purchase, post debt pay-off, and this confirmed it. New games are designed to be played on quality screens, so there's not much point in upgrading systems without a proper screen to play on.
The other high point was getting to demo the Battlestar Galactica board game. Apparently it was released at Gen-Con, where they brought 200 copies. Someone had the foresight to save 30 of those for PAX, and it will be released to mass markets in mid October. The BSG boardgame plays a little like Munchkin: the players are divided up into factions as the game plays out, and those factions can shift. Like Munchkin, there are waves of conflict between the factions, where one faction succeeds by spending all its resources. The next faction then might have an advantage for the next turn. Unlike Munchkin, the tone is very Battlestar. In our game, I played Chief Tyrol, who had been outed as a Cylon and thrown in the brig. Now, I happened to be a human sympathizer, but I still was stuck in the brig. Meanwhile, two groups of heavy raiders landed aboard the Galactica and cylon centurian boarding parties ran amock. The FTL drive was damaged, as was the viper bay and admiral's quarters. Who could fix that damage? The chief, who was stuck in the brig. Oh, and two basestars and a small fleet of raiders were in stricking distance. It was awesome. As we ran out of time (it was a demo, so we didn't get a complete game), I was finally released and made my way to fix the FTL drive. As far as I could tell, no individual can win the game. If the fleet runs out of food, fuel, morale, population (eek!), or if the Galactica is destroyed, the Cylons win. If the fleet jumps far enough away, they escape and the humans win.
Thursday, April 10, 2008
Battlestar Galactica, Season 4, Episode 1
***This brings out the question, why do I play so much WoW if I don't LOVE it? Good question. The short version is that it's a very good game, which I enjoy a lot, and it's extremely cost effective. With that, there's the communal element, and the fact that my wife plays. And she doesn't play ANY computer or video games (aside from the occasional solitaire, Tetris and Lego Star Wars).***
One of the most impressive things in last Friday's episode of BSG was the opening space battle. This was the first time since the miniseries that the entire fleet was in jeopardy of being destroyed by the Cylons. When the first ship was lost, it suddenly became very clear that this was real. No one was safe. Then, when the circular roundy ship (I don't even know its name) started taking heavy damage, I realized how emotionally invested I had become. Aside from Galactica and Colonial One, the ship with the circle around it is the most distinctive part of the fleet's skyline.
The three part set up is just one of the reasons why I love BSG so much. 1) they established that ship as a part of the fleet in a subtle way. I grew to have affection for it over these years, 2) They established a threat to the civilian ships by destroying one, and 3) the ship took heavy damage, which obviously threatened its existence.
The result was pure rapture.
