Nora and I went down to the Emerald City Comicon yesterday.
We first attended the show during its inaugural year, and I think we had only been dating for less than a year. It was TINY back then. There weren't any panels, no real celebrities, and only a handful of top creators and a few of the moderately sized companies were represented.
It feels very much like a grown-up convention now. It still can't compare to San Diego's convention, but now, at least, it's the same order of magnitude, if not quite in the same league.
We went to three panels, "FRAUGHT WITH PERIL: MAKING COMICS INTO GAMES," "WIL WHEATON PERFORMS THE HAPPIEST DAYS OF OUR LIVES" and "SPOTLIGHT ON JAMIE BAMBER." All were great. Matt Turnbull and John Feil broke down the challenges and rewards of converting comics into video games. Wil read three stories from his book (probably from a couple different books of his), and Jamie answered questions. All were charming, engaging and smart.
The floor of dealers and artist spaces was as chaotic and intense as San Diego ever is, only with much less total space.
Another high point was in the gaming area where I was able to demo Marvel Heroscape. The game is quick to learn, fast to play and pretty fun overall. From the website, "Heroscape is a fully-customizable game system that lets you build your own battlefields, create your own armies, and battle the enemy using your own strategies." While I don't quite see myself rushing out to buy the game, it definitely activated my gamer hunger. My tastes run less toward the wargaming type, even though Heroscape is relatively simple.
I do think I will attend Go Play Northwest in a few weeks to try and get my gaming itch scratched.
Rio Revenge; the journey home
4 months ago
No comments:
Post a Comment