It sounds like willpower is just like a muscle. You can develop your ability to resist temptation through things like money management classes, brushing your teeth with your non-dominant hand and other medium to long term activities.
On the other hand, people who must exert their willpower multiple times in short succession experience diminishing ability. Just as you wouldn’t expect to run your fastest mile shortly after completing a 10K, it is more difficult to work toward multiple goals at the same time.
This makes me think of the White Wolf willpower mechanic, which models this real world description of will very well. In that game, you have a max number of will points, which can be increased gradually, and as your character exerts his or her will throughout the game, your current bank dwindles. Over time, the bank of will points grows back to that character’s max.
It’s always nice when a game mechanic both resembles real life and is simple to use.
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